
Vella is a baker's daughter who's offered up as one of the sacrifices to the monster Mog Chothra. How did the adventure end, three years and millions of dollars later?Īs a recap, Broken Age is the story of two characters: Vella and Shay. Act 2 has touched down a year after Act 1 did, completing the tale of Vella Tartine and Shay Volta. Just over three years since the Kickstarter drive for the "Double Fine Adventure" ended, we can finally play the entire saga of Broken Age. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been edited or further vetted by the VG247 team. This article first appeared on USgamer, a partner publication of VG247. Link Steam, Google Play, Apple App Store.Also available onMac, Linux, iOS, Android, PlayStation 4, PlayStation Vita.Walk into the central area, press the death ray control for the last time and enjoy the final animation sequence.
Broken age act 2 shay manual#
Walk into the control room and press the red triangle button to turn on manual boom arm control.Ĭhange to Shay and press the Grabbin’ Gary controller which will hug the ships together. This will cause Hope to come out to see what’s going on. Place the hexi-gal on the navscarf and she will tickle it. Wire your hexi-gal so that it plays the harp. Switch to Vella and go into the Space Weaver’s room. This will cause Alex to come down and try to wrestle the mallet from the hexipal. Give him the mallet and get him playing the drum. Rewire him the same was as Vella’s so he has the swinging pattern. You’ll have to head further around to the left to find the real one. Walk back to the left and grab the mallet that is acting as a lever. The savage hexipal buddies will be captivated, giving you a change to turn back on the main power.

If you’re not sure head up to the charging station to see what symbols display once you’ve done the wiring so you can see where you’re going wrong.Ĭlick the hexipal on the harp and he’ll start playing. Place the wires according to the pattern in the book. We want him to play the harp but we’ll need to do a little rewiring first. Place your dancing hexipal on the floor and the savage hexipals will start to worship him.ĭ the savage hexipals will follow you. Luckily we have just what they need to calm down. You’ll be confronted by a group of savage hexipals. Head down the ladder and this time take the left exit. Take note of the wiring for the dancing pattern at the back of the hexipal. Pick up the broken radio in the foreground and take it back to the dancing hexipal that Rocky is playing with. Head out the right exit and you’ll find yourself in the music room with a large harp in the center. You’ll need to remember these for re-wiring your hexipal later in the game.

There is a book located at the front left of your screen have a look at it and write down the symbols. You can have a brief chat with Shay’s dad. Head out the door and climb down the ladder. Shay will need to turn this back on later in order to cause a major meltdown.Ĭhange to play Shay and you can now roam throughout the rest of the ship. To stop it he’ll turn off the main power. This will fire the death ray on Alex’s ship. Walk to the central area and fire the death ray with your death ray remote. Pick up the hexi-gal lying on the ground. Just to the right of the control room door the hexi-gal has had an unfortunate accident again. When you’re finished head back out again.

Pick up the scrap wire lying on the computer and have a chat with Marekai’s Boss. Walk out of the control room and head to the left into Shay’s room and down into Marekai’s area. Hope is pre-occupied with trying to get the Space Weaver to change direction. That’s all you can do with Shay for the moment.Ĭhange to Vella’s view. Hope will turn off the manual boom arm controls and return them to central control. Use the Grabbing Gary Controller and the other ship will hug this one. You can talk to Alex and Vella’s family but they don’t have much to say.

They need to work together in order to get themselves out of this sticky situation and save the day.įirst click on the ship where Shay is located. In the final part of Broken Age we need to cause a meltdown between the two ships which have collided. Vella and Shay are both stuck on separate ships.
